FrameCaster
FrameCaster is a browser-based tool for turning 3D character animations into spritesheets you can use in 2D games.
Upload a .fbx, .glb, or .gltf model, pick an animation, preview exact extraction frames, and export a PNG spritesheet ready for your engine.
Built for fast iteration and clean output with practical controls for direction count, frame count, frame size, padding, lighting, and perspective.
Features
- Upload FBX, GLB, and GLTF
- Preview animation and exact extraction frames before export
- Direction modes: 1, 4, or 8
- Perspectives: Side Scroller, Low Top Down, High Top Down
- Per-sheet controls: frame count, frame size, padding, background color, light intensity
- PNG export for immediate engine use
- Works directly in browser (no install)
How to use
- Drop a 3D model file or click Browse.
- Select animation clip.
- Choose perspective and direction count.
- Adjust frame count / frame size / light / padding.
- Generate spritesheet.
- Export PNG.

Comments
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Just what I needed, worked perfectly. 10/10 5goldstars. 😤🔥🔥🔥🔥